This project started as a one week game jam during the Christmas season. It was my first jam, and I decided to create everything myself (except the audio files). I then made some slight tweaks and documented my process extensively for my work sample that I used to apply to Futuregames. This was a great learning experience and holds a special place in my heart because it was one of my first projects that really got me started with game design and development.
This document outlines all of my design thoughts and processes as well as my reflection after finishing the project. It is separated into sections if you are interested in more technical information or if you rather look into the inspiration or design thinking I had during development.